Similarly Milton seems to try to confuse the player, cause them to doubt their dispositions and ultimately to climb the Tower. Milton as the Serpent: The cynical Milton Library Assistant (MLA), also named simpy Milton, is referred to by Elohim as ‘the Serpent’, a clear reference to the serpent from the book of Genesis, which deceives Eve into eating from the forbidden fruit. Elohim is also the word used for God in the Hebrew Bible. Quoting phrases that remind one of passages from the Bible. Later, I will get back to this and share some of my own, perhaps less obvious, insights.Įlohim as God: Represented as a calm, commanding voice in the sky. To start off, I’ll share a couple of the more obvious symbolisms and references. The game features a lot of symbolism and you’re all encouraged to discuss this at length in this thread. The player starts as one of the many simulations that the program has run in order to create the perfect AI. This AI would then be uploaded to the real world into a robot, to be a “living” database on Earth. In addition to this, a program was started that focused on creating an AI that could match human intelligence. This project was to preserve all knowledge, arts and achievements of mankind in a huge database. However, as this seemingly unstoppable plague had its way with mankind, a project was started to create a legacy that would carry forth the memory of mankind. Humanity has been struck by a plague of some sort, which has exterminated humanity. I’ll still do a quick recap to make sure we’re all on the same page. If you are reading this, I am going to assume you have finished the game and understand the story. With that said, the rest of this topic will delve deeply into the contents of the game, so if you do not want to have it spoiled, do not read further! If you enjoy puzzles and philosophy, you will enjoy this game. If you haven’t played it, I’d wholeheartedly recommend it, regardless of your age. Not only that, but the puzzles are very challenging and satisfying. The philosophical topics which are presented are quite interesting and deep, especially for a video game. The player is dropped in a strange world where the reality of his situation is slowly made clear to him as he progresses through the game. For those of you who haven’t played it, The Talos Principle is a puzzle game made by Croteam. One of these games is The Talos Principle. I’ve personally played some great games which featured philosophical ideas in them and they have certainly had an influence on my interest in philosophy. Instead of presenting you directly with words and ideas, games can present you with situations and narratives, which are bound together by an overarching theme. Videogames can be an incredibly engaging way of thinking about philosophy. PLEASE DO NOT TELL ME IF I AM RIGHT OR WRONG.Philosophy in Games - The Talos Principle Im predciting that After siding with EL, I might get a cutscene some dialogue an explenation but ultimately the game is going to reset itself and put me back on the very first mission, as sort of a karmic rebirth, multiple existences all being me sort of thing, and that while whats at the top of the tower might be unpleasent I feel that it will impart some deeper meaning then just siding with EL. Im tentivley preemptivley predicting a twist to the story. It might be the tempter, but I feel as though climbing the tower will lead to some higher level of enlightenment or some more complete knowledge that Siding with EL will not give me. However I have reserved distrust for EL becuase of his aloofness and mystery. I really love it, Im like almost halfway through the very last world, and all these red level puzzles are really slowing me down, howver I have seen the beauty that is Elhohims creations, Ive been to a couple of the gaurdians "i think thats what there called" areas and everythings so peacefull and pretty I knew then that I should obey and trust EL Eternally.
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